Comic 474 - Bring the rat back

Posted on 5th Oct 2017, 8:37 PM in Doors
Bring the rat back

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Author Notes:

Morgenstern 5th Oct 2017, 8:37 PM edit delete
You send the rat back to the first room of Bunker B. Luckily, the android doing an inspection hasn't made it out of the hallway yet, so no one is around to see your rat exit. You step outside, you swipe card B, and you open the door for your rat to walk out.

You attempt to call Jury, but she doesn't answer the phone. She may be preoccupied, or she may not be able to talk to you in front of her present company. You make a mental note to try again later.

You swipe card A, and bring your rat back into the normal bunker.


rufiangel 5th Oct 2017, 9:08 PM edit delete reply
Cuddle rat. Feed it cracker. Set on Dr. Finch's shoulder.

Alright, that was kind of... interesting. And terrifying. And not entirely too helpful to our cause.

We could try again later with Jury, I suppose. She'll see the missed call, but won't be able to ring us while we're in the bunker, so we'll just have to try again a bit later.

Hmm... any more keys for us to try, Fuse? XD
Mochi 5th Oct 2017, 9:14 PM edit delete reply
check on michelle now that we're all done with the rat business. she'll probably be back soon.
rufiangel 5th Oct 2017, 9:38 PM edit delete reply
Oh yes, I hope she's been having fun on her shopping spree. XD
Steve 5th Oct 2017, 10:48 PM edit delete reply
Define fun, because there's a 50% chance she's gotten jumped. I trust that she'll be able to take care of herself tho
Steve 5th Oct 2017, 9:27 PM edit delete reply
Check on Michelle, and tend to our rodent friend. Ask Caius where he would suggest we plant mini Red.