Comic 219 - Continue looking through the vents

Posted on 10th Aug 2017, 11:34 PM in Blood on Mars
Continue looking through the vents

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Author Notes:

Morgenstern 10th Aug 2017, 11:34 PM edit delete
Morgenstern
You have the rat remove the USB from the surveillance system and head back into the vents.

It seems this vent only heads one other direction--coincidentally, there is a strong smell of blood from that way.

Your rat peeks in on what looks like some kind of torture room. There does not seem to be a door into this room.

From what you can tell, the torture room, the restroom, the bar area, and the security office are the only rooms in the club with vent openings.

Comments:

Glocknar 10th Aug 2017, 11:44 PM edit delete reply
Well, I did a whole big write up last page, just as this was getting posted it seems. Now i feel silly. Anyway, I obviously vote for what I wrote up on the last page. maybe post one of the rats here. I mean, it's a torture room. Those are ALWAYS worth spying on, let's you figure out how much the guys doing the tortureing don't know.
Shrek 10th Aug 2017, 11:47 PM edit delete reply
Shrek
We're done here, right? Can we bring the rat back?
Kitty 11th Aug 2017, 12:03 AM edit delete reply
Huh, that chair looks empty... wonder what happened to whoever was in it? There's no door into this room, so how do people get in and out, and especially how do the captives get moved in and out? I assume very few people are gonna walk in here willingly (or under the kind of duress where they'll do what you say, like you have a hostage they care about or something-- can't find a hostage for everyone all the time, after all), which means there's gotta be *some* way that people get dragged in here.

We might wanna have the rat poke around a bit, as long as we don't think anyone's coming around here for a while. Since the guard is doing his rounds elsewhere and there doesn't seem to be a captive here at the moment, it should probably be safe to spend a bit of time exploring to figure out how the hell people get in and out of here.

If there's some system of secret passages or something, we're reeeaaally gonna want to know about that before we go trying anything in this building.

Also, is all the blood on the chair human?

We should also check out the bathroom afterward, I think, just to see how well it might serve as a place to ambush our target with a syringe full of blood. But I agree we should post a rat in the vent here if we can, to watch for activity.
EclairForce 11th Aug 2017, 12:19 PM edit delete reply
Well given that we know the rats have a decent sense of smell I think it would be a good idea to see if we can determine where smells the least like blood besides the vents. If we can find that we might be able to find where the secret door to this room is.
EclairForce 11th Aug 2017, 12:19 PM edit delete reply
Well given that we know the rats have a decent sense of smell I think it would be a good idea to see if we can determine where smells the least like blood besides the vents. If we can find that we might be able to find where the secret door to this room is.
rufiangel 11th Aug 2017, 12:07 AM edit delete reply
rufiangel
Everything about this infiltration is making me so happy. XD;;; Okay, yes, we found a disturbing torture room but like... I dunno, this is so fun. Ahaha XD

So from the surveillance we have, how many people are actually in the club right now besides scar-face? And of the rooms we can see, is there anything particularly of note - like rooms that *aren't* part of an obvious club interior (like this torture room)?
T41 11th Aug 2017, 12:08 AM edit delete reply
A room with no door like at Howler's place. Is there anything in the torture room worth taking a closer look at?